AIR TRAFFIC CONTROL IN MIXED REALITY

HOW IT PLAYS.

By Matt Scobel, developer of Vector Tango · Updated

Vector Tango is a mixed reality air traffic control game for Meta Quest. A miniature airport sits on your real table, and every plane flies the path you draw. This page explains what you do in a shift, what is real about it, and what the game simplifies.

A tracked hand draws a route over the Toronto board in Vector Tango
Drawing a route with hand tracking over the Toronto board.

Your job in a shift

Flights arrive at the edge of the board. You draw a line from each plane, and the plane flies it. You have three kinds of landing sites:

Departures take off and must leave through their exit gate. Flyovers cross the sky and leave. Circuit planes fly through a ring and come back to land. You route nine of the game's eleven aircraft types; a fighter jet patrols military airspace, and a demonstration jet waits in the Hangar. Twelve voiced pilots call you on the radio.

In the Campaign, a crash or the end of the shift timer fails the shift. In Competitive, only a crash ends the run. Clean routes, no close calls and accurate landings earn up to five stars. See exactly how the scoring works.

What makes a shift hard

What is real, and what we simplify

Vector Tango is a game inspired by real air traffic control. It is not a simulator of controller procedures.

Real

Simplified

The Campaign follows a controller's career, inspired by my father Frank. As the game says: career journey inspired by life; dialogue and gameplay are dramatized.

Words you will hear in the game

Short definitions of air traffic control terms as Vector Tango uses them. For official definitions, see the FAA Pilot/Controller Glossary.

Vector
A heading a controller gives a pilot to steer the aircraft. Controllers say they vector traffic. In Vector Tango you draw the vector as a line.
Final approach
The last straight leg to the runway. The landing cone in the game shows where a plane must line up to land.
Go-around
An aborted landing. The pilot climbs away and tries again. In the game, a plane that lands on a busy runway goes around, and it counts as a near miss.
Separation
The safe distance controllers keep between aircraft. A near miss in the game means two planes got too close.
Handoff
Passing an aircraft to the next controller. In the game, a plane that leaves your airspace anywhere except its exit gate is a missed handoff.
Overflight
Traffic that crosses your airspace without landing. North Bay teaches it in the Campaign.
Circuit
A loop around the airport and back to land. In the game, a circuit plane flies through a ring and returns.
Mayday and low fuel
A plane low on fuel must land first. If it waits too long, it glides down.
Restricted airspace
Airspace closed to normal traffic, for example for military use. The red zones in the game are restricted airspace.
Flight strip
A strip of paper or a screen entry that tracks one flight. The control desk in the game has flight strips.

Ways to play

Play in mixed reality on your own table, or flip one switch to stand in a VR control tower and watch the planes land outside the window. Use hand tracking, Quest controllers or the Logitech MX Ink pen. In your first game, a ghost hand shows you each move.

Vector Tango is coming to the Meta Horizon Store in October 2026. The beta is open now, and beta testers get the game free at launch.

Vector Tango is a game. It is not affiliated with or endorsed by NAV CANADA, Transport Canada, the FAA or any airport named on this page.